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GEN CON!!! + Kickstarter Update

Gen Con 2016 is coming up next week. I hope everyone got a ticket and is going cause I am!
I have been going to Gen Con every year since 2014. I only started going after forcing myself to spend the money. It was the best decision I ever made, and one that I wish I had made years before then.

At Gen Con you meet with fellow board gamers and video gamers. It is a gathering of similar minded individuals with similar passions. There is a lot to do at every Gen Con ~ something for everyone. My friend who went with me for the past 2 years would go to try out many of the games he helped kickstart. He is a great supporter of the arts and a good man. But we wouldn’t get to hang out much since I would go there for networking reasons.

My first year I spent all 4 days going to every seminar related to business I could find. I would then talk to the speaker afterwards (if possible) and suck up all the knowledge I could get. I met many inspiring characters and got lucky enough to make long lasting connections. Many of which I am hoping to see again this year. So if you do go, don’t be shy, make some new friends or business partners. Again there is everything for everyone at Gen Con!

Kickstarter update: Got my quotes back, and got some volunteer help reviewing my tiers. Once we think it is ready, I’ll be sure to post about it again!

Keep on playing!

World of Anastroc is coming to Kickstarter

Today I decided to announce that King Steven’s Games will be attempting its first ever Kickstarter: World of Anastroc!

I asked many of my game testers which idea should be kickstarted first? Originally, World of Anastroc was off the table. It is a trading card game, and trading card games are a unique beast. They require more artwork than any other game, they are a lot harder to balance and make rules for, plus you have an expectation to make expansions on a regular bases.
However, everyone was wishy-washy with the other concepts. They admitted to loving the other games, and I believe them, but what they really wanted to see made was Anastroc.

With much thinking (and crunching financials) it seems like a tall order to fill, but I say give people what they want! If everyone is ready to buy a box, then better get those boxes to the shelves! Another nice thing is that right now the trading card game industry is made up of three titans (whom do not need mentioning). Each of them have very strong attributes about them, and it makes them fun in their own way. At the same time, they all share some common flaws which my game addresses. In addition, we will be going for a different marketing strategy with how our boxes will be sold which I think will make players very pleased~ more details to come.

It is going to be a large goal. But if successful I know we will have a beautiful game that is a fresh game style that will bring hours of fun! Featured as the icon for this blog post is the artwork for the back of the cards made by a talented artist who has worked very hard for me. I hope all of you are as excited to see more of her works as I am (and if you can’t wait for spoilers then go ahead and check out her profile site here)

This is all for now, check back often for updates!
Keep on playing!

Pixel Pop Success!!

Pixel Pop St. Louis was last weekend and I am still recovering from all the excitement. There are so many creative people in our area!  There were a lot of video games, but that only helped our booth stand out as we were one of the few non-video game companies there.

We demoed our flagship product World of Anastroc, and another brand new board game (which I cannot say what it is atm).

Needless to say World of Anastroc was well received by the public. I got to demo the game to someone who had never played a trading card game before and he understood all the rules within a few minutes and went on to beat me! That was exciting because it showed that my goal of making a simple yet challenge trading card game worked.

What really surprised me was our newest game. I wanted to demo it out and get feedback, this was the perfect place to do it. It attracted many people to play our games, while just making other people laugh that it exists (in a good way). Let me put it like this, I’m a numbers guy, and I kept track of how many played which game, this game got played more than DOUBLE of Anastroc!

We also gave away a bunch of stuff, we gave away food for beating the demoers (which I could have advertised better; live and learn). And a cool T-Shirt of Machine Emperor X! It made my day when several gamers came back to try to win the drawing; particularly one young gentleman who came back several times. Ironically he also won the shirt, which made his day.

I think my biggest success from the event was when I saw people laughing and enjoying the games I created. When I demoed about my umpteenth time, I was getting to the point of saying, “Look…I win…yay…can we be done now?” But then I realized that while the flavor of the game got stale with me, these people were tasting it for the first time, and they were loving it! That was motivational. It also helps when people say they would buy it in a heartbeat if possible.

While I love making profit through sales, it was really just seeing everyone having a good time that made the hard work and investment worth it. That is why I will continue to do what I can to make this company great.